DualTerm is an online installation that uses the platform and interaction framework of the networked 3-D virtual world Second Life. DualTerm explores the complex territory currently being mapped between physical reality and its simulacra within 3-D simulations, gaming environments, meta worlds and other data-driven representations of built space. More specifically, DualTerm aims to explore the tension of travelers in contemporary airports: the desire to be immersed in the public space of noise overload versus the craving for a quieter state of suspension, contemplation and silence before the act of flying.

The dramaturgy of the installation involves an interactive 3-D walk thru the Pearson Terminal by a visitor controlled avatar which makes experiential the juxtaposition of noise and silence. The visitor's Second Life avatar can thus enter into two potential zones: (1) a data space of frenzied and overwhelming sounds (2) a void space that leads visitors into a surprising secondary simulacra of the Pearson Terminal.


Erik Adigard
is, with Patricia McShane a founder of the design studio M.A.D., which is positioned at the intersection of graphic design and multimedia arts. Adigard's body of work includes numerous visual essays for Wired magazine, experimental websites such as LiveWired and Madscroll, the book "Architecture Must Burn" co-authored with Aaron Betsky, the short documentary "Webdreamer", branding campaigns for IBM and many exhibit commissions. More recently Adigard conceived a 500-piece exhibit for Experimentadesign, the Lisbon Biennale and he worked on The4thScreen festival, an event that focused on the culture of mobile media. Other art projects include commissions from the San Francisco Museum of Modern Art, the Saint-Etienne International Design Biennale, the Villette Numérique Biennale in Paris and Muffathalle in Munich. Adigard's creations have been shown in national museums, international biennales, international film festivals and in publications world-wide. Among his many awards, he received the Chrysler Award for Innovation in Design. Adigard has taught design classes at CCA in San Francisco and at IADE in Lisbon, and he has lectured at conferences in the US and in Europe.

Christopher Salter received his PhD in the areas of theater and computer-generated sound at Stanford University. His theoretical interests and artistic practice investigate the role of real time sound, image and technologies of interaction within the context of responsive environments and new forms of interactivity within the genre of live performance. He was awarded the Fulbright and Alexander von Humboldt Chancellor grants for research/work in Germany between 1993 -1995. After collaborating with Peter Sellars and William Forsythe/Ballett Frankfurt, he co-founded the art and research organization Sponge. Salter’s work has been shown internationally at venues such as Ars Electronica, Transmediale, Elektra, Villette Numerique, V2, Dance Theater Workshop/New York and SIGGRAPH, has been featured in publications such as The New York Times, ID and Leonardo magazines and has received funding from the Daniel Langlois Foundation, the Rockefeller Foundation, the Creative Work Fund, the Goethe Institut and the LEF Foundation, among others. He is currently working on a book focusing on the history of technology and performance over the 20th-21st centuries to be published by MIT Press in 2007. He has been visiting professor in music, grad studies and digital media at Brown University and the Rhode Island School of Design (RISD) and is currently Assistant Professor in the Department of Design and Computation Arts at Concordia University in Montreal, Canada where he also is a researcher in Interactive Performance and Sound at Hexagram.